The Crumbling Nerd Barrier of Physical Prototyping

When I tell people that I build physical prototypes (a.k.a things with knobs, displays and wires, which demonstrate how physical user interfaces of products that are going to get built will work) they usually smile, often sadly, and say: „Yes, but that’s easy for you, since you are such a nerd.“

That’s of course a grand misconception. Of me (probably) and of the general situation as a whole. People still believe that extensive programming and electrical engineering skills are needed, but that is no longer true. The nerd barrier has been torn down in quite a few places.

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